yesterday still, my fellow boss (and nonetheless friend) Aurélien noticed that the ‘++’ increment operator was slower than the ‘+=1′ operator, it deserved a bench :)
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loops : and the winner is …
Scale2x, scale3x AS3
Having been sick for the whole week, my fellow boss (and nonetheless friend) Aurélien MSNed me yesterday something like:
“As you’re not doing much those days (I was at home) why don’t you try to port the Hq4x algorithm?” which I interpreted as “you dumb fuck!” he then sent me a couple of links… Read the rest of this entry »
vector field
vector fields rock! Read the rest of this entry »
massive hitTests (with no hitTest :) )
using bitmapData.getPixel32() instead of hitTest…
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my beloved readers wrote…