this is a series of samples I did for a workshop I gave in Paris on january the 12th 2012 (see the previous article).
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3D, some theory and basic mesh tweaking
miscellaneous 3D lists
a short post to share 2 miscellaneous 3D lists. download the zip or read further.
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incremental 3D convex hull
for those who don’t know, a convex hull is the tightest volume enclosing a given set of vertices so that none of them lies outside the volume. it can be useful in some cases, like when you want to perform coarse collision detection on a complex volume.
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elevator pitch bloopers
or the bullets that you’ve dodged.
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my beloved readers wrote…