HIDIHO!

giving something back to the Flash community

simulated annealing and TSP

on Apr 8th, 2009
about: actionscript 3, geometry, graphics
feat. , , , , ,

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using the simulated annealing algorithm to find solutions to the traveling salesman problem
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Homography

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might help in some cases

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concave polygon > box2D

on Feb 28th, 2009
about: actionscript 3
feat. , , , , , ,

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now here’s a little demo of what the ear cutting algorithm can do

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text go dirty

on Feb 24th, 2009
about: actionscript 3, effects
feat. ,

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much less tricky than triangulating a concave shape (much less useful though) here’s an effect I did recently.
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