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3D volume distribution

April 2, 2017 by nico 2 Comments

I was doing some R&D for a project with my BROS Frank & David when I came across a problem I had thought of for a while but never tackled for real. the idea is to distribute (scatter) a set of random 3D points inside a volume, preferably an arbitrary mesh. distributing  random points in geometric volumes is … [Read more…]

Posted in: graphics Tagged: 3D, geometry

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